

You’re going to be racing on tracks representing lots of Final Fantasy games, as well. It’s a charming cast as you’d expect, with plenty of racers to unlock and a huge amount of customisation on offer, should you fancy that. This adds an element of strategy to who you pick, changing things from “I like Chocobo, she’s my favourite”, to “well, I want to use Ifrit because I want to blow you to kingdom come and overtake you that way”. Ifrit can fire a barrage of fiery damage ahead of his racecar. Chocobo itself, for example, can boost like crazy on it’s rocket skates when the meter is full. They range from the simple boost to the more colourful attacks, but there’s a twist to Chocobo GP in that each character has their own specific skill or ability. Like any Kart racer worth its salt, you collect power-ups as you race through them, here called “magicite”. Well, except for when the characters on the track actually use magic, of course. Challenge wise, there seems to be less rubber banding that you’d usually find in an arcade racer, and while on “expert” there’s a challenge to coming first, it never feels as though they’re magically appearing behind you suddenly. The game goes out of its way to tell you that rewards will come whichever difficulty you choose. On that note, there are two starting choices to race with, beginner or expert, and while these are essentially the difference between 50cc and 150-200cc in a Mario Kart title, neither penalise you in any way for your choice.

While it’s not genre defining, nor revolutionary, Chocobo GP really is just a win on all counts. Summons are given personalities and cartoonified, all while various other Final Fantasy characters and animals are racing around on Karts, offering both challenge and accessibility. Cid is present, and he wants to get involved because he’s fed up with always appearing like an old man. This is the level of tongue-in-cheek that Chocobo GP is playing with. Shouldn’t your party typically grow one at a time over the course of the game?”, and it’s – quite simply – brilliant. Atla, a Moogle, and friend of the titular “Chocobo” isn’t facing the camera, but may as well be, when they say “We’ve got such a big group now. Early on in the story mode of this Switch-exclusive Kart racer that isn’t Mario Kart 9, you unlock several characters at once. You have to love it when a game like Chocobo GP knows exactly what it is.
