

Hopefully, that's not all as acclaimed director Hideo Kojima, in addition to these modern elements, introduces into the game's structure everything we want from a Metal Gear Solid game: challenging bosses, beautifully executed cutscenes, jaw-dropping moments, fourth wall breakings and a dense, fluid narrative that will keep you on the edge of your seat until the final twist drops.
#MGS5 KILL COUNT RUN OUT OF SOLDIERS HOW TO#
As the hours go by, the player freely writes its own story, building its base and choosing how to approach objectives thanks to a vast, well designed open world and a whole panel of gadgets and weapons. But aside from its artistic madness, The Phantom Pain is also inevitably a remarkable game design achievement that knows how to mix a rich sandbox emergent gameplay system with a captivating, intense storytelling. This powerful arty blockbuster offered me way more than I expected from it by immersing me into a genre-bending weird interactive adventure that intelligently associates complex hard science-fiction, dark psychological drama, disturbing war depiction, mind-blowing philosophy, terrifying surreal horror, grotesque sense of humor and good historical transcription. In fact, Metal Gear Solid V's gaming experience is the most memorable and unique one I experienced since my passion for video games began.


Great game, not the best ever, but great one.ģ years after its long-awaited release, it's strange to say that The Phantom Pain still haunts me without any doubts for obvious reasons that could be controversial for some people. Overall, whether you have played just one Metal Gear Solid game before or none, The Phantom Pain" is a must play to everyone, because everyone will find here something he will love. because everything else in this game rocks. but that is it, it kinda useless to bring whole stuff up there - or maybe i'm wrong but at this point i'm completed 64% of game - i finished main story and i'm at about 82% of side missions but still there was no effect of bringing all stuff to mother base except soldiers. After collecting lots of stuff to mother base like gun turrets, emplacement, tanks guns and so on, it kinda don't have any real payoff at mother base except that security unit gets more points. Mother base was also very cool thing, but i have 1 complaint. Story was good, but since the only Metal Gear game i have played before was 1st part (back in 1998), i didn't understood lots of characters, but that is not a problem, there are plenty of greatly voiced tapes which you can listen even during missions which are informative. Graphics are gorgeous, game play is amazing. Controls are amazing, it is not even boring to run trough the open world maps on your foot.

It has tons of action, sneaking, hiding, crouching and etc. Hands down this is one of the most addictive games i have played in a very long while. "Metal Gear Solid V: The Phantom Pain" (2015) is truly an amazing experience. It has the most choices of game-play of any game EVER! Even so that I just can't explain it! Metal Gear Solid V: The Phantom Pain is easily the BEST stealth oriented game to date, and the most game-play choices of any game in existence! Everybody should buy this game when the chance is given! It is Unexplainable of how many ways you can infiltrate, kill, travel, or anything else (So many choices!). In The Phantom Pain, there is no longer the "stealth or guns- blazing" decision making. All of the good details, graphics, and animations all look perfect in the game's cut-scenes. From the facial animations to the crouch movement, You can clearly see the amazing effort Kojima Productions and Konami had put into this game. The game-play of The Phantom Pain is more fluent and dense than any other in the series. The game does a great job at revealing its story, and filling the past games' plot holes and "now I know now" moments. Even if you have played all of the games in the series, there is a lot of mystery and confusion. Once you are dropped into the game, you are treated to beautiful cinematics and mystery.
